About us
Two suns, one horizon: design and engineering.
Binary Sunset exists because most business software is neither beautiful nor pleasant to use — and it doesn't have to be that way.
Our mission
To bring the care and craft of the world's best product studios to the software ordinary businesses run on. The tools your team uses eight hours a day deserve the same design quality as the apps on their phones — and the engineering to stay fast, secure and dependable for years.
The name reflects how we work: two disciplines — design and engineering — sharing one horizon. Neither leads; neither follows. The best software happens where they meet.
Values
What we won't compromise on
Craft over volume
We take on fewer projects and do them properly. Every detail — from architecture to animation timing — gets the attention it deserves.
Honesty, even when it costs us
If software isn't the answer, we'll say so. If a cheaper approach would serve you better, you'll hear it from us first.
Users before requirements
Requirements documents describe intentions; watching people work reveals truth. We design from evidence.
Built to last
We write software expecting to maintain it for a decade — because we usually do.
Our approach
We work in small, senior teams — the people you meet in the first conversation are the people who design and build your product. Projects run in two-week cycles with working software at every step, so progress is something you can click, not a status report.
Before we design anything, we spend time inside your business: shadowing the work, mapping the process as it really happens, and finding the moments where software can genuinely help.
Why we're different
- Designers and engineers work as one team from day one — no hand-off, no translation loss.
- You own everything: code, designs, infrastructure, accounts. No lock-in by design.
- We say no to work we're not the right fit for — and tell you who is.
- Long-term partnership is our default: most clients have been with us for years.
Our process
A calm, proven rhythm
01
Discover
We embed with your team to understand the business, the users and the problem worth solving — before a single pixel is drawn.
02
Design
Research becomes product design: flows, wireframes and a visual language crafted around your brand and your users.
03
Prototype
Interactive prototypes put the product in real users' hands early, so decisions are settled by evidence, not opinion.
04
Develop
Senior engineers build in short, transparent cycles. You see working software every fortnight, not a big reveal at the end.
05
Launch
Rehearsed, unremarkable launches: data migrated, users trained, rollback ready. The exciting part is what comes after.
06
Support
We stay invested — monitoring, improving and evolving the product as your business grows around it.
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Projects delivered
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Years building software
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Clients who return
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Average time to first release
Meet the team
Small by choice, senior by design
The whole team, not just the pitch team. Placeholder faces for now — the standards are real.
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Founder & Creative Director
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Technical Director
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Lead Product Designer
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Principal Engineer
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Senior Engineer
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Delivery Lead
Work with us.
Whether you have a detailed brief or the beginnings of an idea, we'd love to hear about it.